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Paragon game guides
Paragon game guides












Joystick movement, shooting with the trigger and abilities mapped to different keys should go without saying. Rather, it's an introduction to some of the facets of the game that new players may not be able to solve on their own. Obviously this short list of gameaplay systems doesn't capture the entirety of Paragon. For now, players can select from several provided commands which can be directed at a specific location by aiming. Team Comms - Paragon currently features no chat! It's unclear whether this is a permanent decision.Once enough Amber has been collected, it will convert directly into card points which can be spent. Amber can be collected from Harvester platforms or from fallen enemy minions, towers or Heroes and is shared between nearby allies. Amber - Consider Amber the monetary unit of Paragon which provides both individual Hero experience and card experience.Paragon's jungle will feature neutral camps which drop buffs when defeated, as well as "Harvesters" which will harvest "Amber" for the team. Jungle - In addition to the three lanes of the map, each with periodically spawned ally and enemy minions, Paragon will feature a "jungle" - the more dangerous areas between lanes.If an enemy hits the Hero while its in Travel Mode, the Hero will be rooted in place. It takes a few seconds to activate and will be canceled by using any abilities or attacking. Travel Mode - Perhaps inspired by Heroes of the Storm's mount system or League of Legends' "Homeguard" boots, Travel Mode is something every Hero can activate while moving if they want to travel faster.The recall animation takes a few seconds to complete and will be canceled if the Hero takes any damage. Recall - Similar to League of Legends, players can press "B" to recall from the field back into base.Individual items can be further upgraded with more points. Shopping in base will open up the menu of item "cards," as well as the "card points" available to invest into items. Itemization - Another standard MOBA system, players in Paragon can equip their Hero with items.Each level allows the player to pick one of their Hero's skills to level up, with the skills that can be leveled highlighted when available. Leveling Up - Much like other MOBAs, Paragon will feature a system for leveling up a Hero as they earn experience.Nevertheless, Epic wanted to get Paragon into the hands of players to being talk about mechanics, including the following systems: The systems, gameplay, graphics - basically no aspect of the game - is where Epic Games wants it to be yet. First and foremost, it would be unfair to go on without making clear that this is alpha footage. The "Intro and Tutorial" trailer for Paragon is surprisingly revelatory, providing early details on many of the MOBA's core gameplay systems. Most of the time spent in the trailer follows Steel, a melee brawler with a few cybernetic tricks up his sleeve. This includes several characters that aren't "officially" unveiled, as the game's website continues to show only five of Paragon's Heroes. All of the characters shown in the first gameplay trailer from Paragon seem to be included, luckily. While the trailer is exciting, fans shouldn't expect any newly revealed characters, as Epic Games is most likely saving them for larger, higher stakes marketing opportunities.














Paragon game guides